![]() Also new to Mega Man Battle Network 5 are "Dark Chips", which are more powerful Battle Chips. The team plays its largest role in Liberation missions, wherein MegaMan.EXE and the rest of his team enter a part of the Nebula-controlled Internet to free the area via a time-limited battle with a group of viruses. MegaMan.EXE can take on the attributes of one of his teammates with a Soul Unison. MegaMan.EXE joins a team led by either Lan's and MegaMan.EXE's rivals Chaud and ProtoMan.EXE or new characters Baryl and Colonel.EXE, and the members of this team assist MegaMan in various ways. ![]() The player can send MegaMan.EXE m up to five battle chips, after which the battle takes place in real time, with MegaMan.EXE, controlled by the player, attacking with his Mega Buster, dodging attacks, or activating battle chips from his queue. Before battle, the player can construct a folder consisted of thirty battle chips, and each turn of a battle (measured by a timer bar at the top of the screen), the player is presented with a random selection of these chips. MegaMan.EXE has a relatively weak arm cannon, the Mega Buster, but his main weapon is Lan's library of battle chips, one-use-per-battle special attacks which grant various abilities, including simple attacks, attack enhancements, defensive effects, terrain transmogrification, or assistance from other NetNavis. On the left half of the grid is MegaMan.EXE, and on the other half are his opponents. When MegaMan.EXE encounters viruses, the screen shifts to a battle screen set on a six by three square grid. When Lan plugs his PET, a handheld computer, into a computer with an interface jack, he can upload MegaMan.EXE to the cyber network, allowing him to explore and fight viruses as random encounters. The player explores the real world through Lan and the Net through MegaMan.EXE. Gameplay in Mega Man Battle Network 5 in this game is largely similar to that of its predecessors. MegaMan.EXE battles viruses in Double Team DS. Battle Network 5 comes in three different versions: Team ProtoMan and Team Colonel, both for the Game Boy Advance, which have similar gameplay but slightly different supporting characters and stories, and Mega Man Battle Network 5: Double Team DS for the Nintendo DS, which includes the content from both games as well as extra content. The European Game Boy Advance version featured a completely different logo, which was also used on Mega Man X7, Mega Man X8, Mega Man X: Command Mission, Mega Man Zero 2, Mega Man Zero 3, Mega Man Zero 4, Mega Man Network Transmission, Mega Man Battle Chip Challenge, Mega Man Battle Network 3, and Mega Man Battle Network 4. It is the fifth game in the Mega Man Battle Network series, and the first Mega Man game to be released on the Nintendo DS. Mega Man Battle Network 5 is a 2004 video game developed by Capcom for the Game Boy Advance (GBA) and Nintendo DS handheld game consoles.
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